![]() Latency determines how quickly the MIDI data is sent to the interface (and therefore how close to 'real time' the NES responds to them), so the lower the latency, the better. NOTE: Depending on what interface you're using, there may be a latency setting. I honestly don't know the underlying cause of this issue but that's been my fix thus far. My previous Tascam US-122L interface almost always needed to be plugged in after I started up FL Studio (otherwise the program would freeze) but the US-122mkII has been much more reliable and FL Studio only freezes once in awhile (in which case I would unplug the USB, force close FL Studio then reopen the program before plugging the USB in again). You can also connect the USB cable from the interface to your computer now but I've found it can be finicky depending on what interface you're using. Next, connect the MIDI out cable coming from the MidiNES cart to the MIDI OUT on your MIDI interface. This is your dedicated MidiNES system now! If all these results are as expected, you have a good connection between the cart and 72-pin connector in the system and I recommend never removing the cart. Pressing select again should return to the hum. This is a MidiNES feature which disables the visuals and trades the more noticeable hum for a subtle, solid, high pitched frequency. If it's consistent, then press the select button on the controller. ![]() If you're like me and you don't have a display hooked up to the NES, you can turn the volume on your mixer/speakers up a bit higher than you would to listen to music at a comfortable volume and listen in - whether you have a prosound modded NES or are working from the stock system, there will be some degree of hum. M-Audio AV30 Speakers (not the best but sufficient for this)įirstly, be sure your NES is fully functional, the MidiNES cart is inserted and secure, and the system powers on to the MidiNES title screen properly. Alesis USB Multimix8 (optional, but preferable to a direct line from the NES to speakers) Tascam US-122mkII midi interface to connect the MidiNES (via output cable) to my computer (via USB) MidiNES with prosound modded NES (two 1/4" audio out jacks) Here is a brief description of my setup for reference: Personally, I use FL Studio, so that will be in all examples but I'll try to use terminology universal to all DAWs and go into more detail to cover alternative methods when there may be differences between them. I realize most people with a MidiNES cart in their possession may already know the basics but it's better to explain too much than not enough! If this continues on for long enough, I'll probably just end up transferring all of the text to a guide on my own website but for now, this is a good place to begin.įor starters, I'm going to focus on the bare bones basics for complete beginners - if you have a MidiNES cart, a NES, USB MIDI interface and a DAW (Digital Audio Workstation) that can send programmable MIDI control signals, the following will show you how to set everything up to get started. Plus, I'll try to answer questions that pop up which will add to the overall usefulness of this thread as a comprehensive guide. ![]() As long as people are interested, I'll continue adding to the guide! I'm not too concerned about having others post between my own since mine will be quite long in comparison so anyone who's browsing will be able to find them easily. I'm hoping for some decent responses so the time isn't wasted but I'll play it by ear. For example, some will cover technical aspects such as how to set up a MidiNES compatible file in your DAW, programming all of the CC's, which of those CC's to implement for different styles of note, etc., while others will cover topics related to composition and how to achieve certain results with the available parameters, and so on. What I'm hoping is to post in this thread regularly with each 'entry' highlighting a different topic. I've been considering writing a tutorial of sorts for years but just never got around to it until now. What all of the resources seemed to lack was a comprehensive explanation of how these parameters can be used in conjunction with one another and how this can translate into creating better sounds and maximizing the limitations of the sound chip. Over the past eight years that I've been using MidiNES to make chiptunes, I've occasionally searched for tutorials and documentation detailing the specific use of all of the parameters but have only ever found demos and the original manual which simply outlines the CC signal designation and contains, at best, a brief explanation of their implementation.
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